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手機機器人怎麼換語音

發布時間: 2021-03-04 03:03:35

A. 怎麼換手機語音助手怎麼換聲音

你檢查一下錄音有沒有聲音,看一下是不是話筒壞了,如果沒壞,應該只是軟專件問題,先備份文件屬,然後雙清(在系統升級啟動到recovery點擊清除數據,!點擊清除緩存和清除用戶數據,最好是耍一次機),先不要恢復,看看是不是好的,如果還是壞的就多弄幾次,實在不行就只有去修了(註:請一定先備份數據)

B. 華為手機自帶語音機器人在哪哪怎麼打開

你說的是不是智慧助手啊。就是幾種智慧功能的。

進手機設置裡面就有智慧助手,裡面有好幾種選項設置的。

C. vivo機器人語音在哪

vivo機器人語音抄在手機的設置裡面,可以在設置里打開也可以直接打開,具體操作步驟如下:

1.首先要確保手機已經開啟想關啟動語音助手的方式,點擊手機 A界面的設置按鈕,見下圖。

D. vivo語音機器人怎樣進入。

請問咨詢的手機是什麼型號的?可在待機桌面長按左菜單鍵調出vivoice,部分機型點擊桌面的vivoice圖標即可開啟。可以了解一下

E. 手機QQ如何讓機器人音頻轉語音

這個嘛很簡單呀,你這個情況就是手機語音助手設置問題吧,這個嘛你可以直接自己去操作一下就可以了吧

F. 華為手機智能語音怎麼改名字

第1步

聽語音

首先打開手機設置,進入到設置頁面後找到智能輔助,在智能輔助裡面選擇內語音容控制。

G. 如何修改語音機器人的程序

#include "bsrSD.h"
#include "robot.h"

extern void RobotSystemInit(void);
extern unsigned int IsFirstDownLoad(void);
extern void FormatFlash(void);
extern void TrainFiveCommand(void);
extern void SaveFiveCommand(unsigned int uiAddr);
extern void ImportFiveCommand(unsigned int uiAddr_Import);
extern unsigned int TrainWord(unsigned int WordID,unsigned int SndIndex);
extern void PlaySnd(unsigned int SndIndex);
extern void Robot_DanceAgain(unsigned int n);
extern void Robot_Dance(unsigned int n);
extern void Robot_Go(unsigned int n);
extern void Robot_Backup(unsigned int n);
extern void Robot_TurnLeft(unsigned int n);
extern void Robot_TurnRight(unsigned int n);
extern void Robot_HeadTurnLeft(unsigned int n);
extern void Robot_HeadTurnRight(unsigned int n);
extern void Robot_Shoot_Prepare(unsigned int n);
extern void Robot_Shoot2(unsigned int n);
extern void Robot_Shoot_Five(unsigned int n);

extern void F_FlashWrite1Word(unsigned int,unsigned int);
extern void F_FlashErase(int);

extern void Delay(unsigned int);

int main(void)
{
unsigned int uiFlagFirst; //是否為第一次下載
unsigned int uiRes; //識別結果
unsigned int uiActivated; //是否出於待命狀態
unsigned int uiTimerCount; //時間是否超時
unsigned int uiBS_Team; //用於標識現在是第幾組命令在內存當中
unsigned int uiKey; //存儲鍵盤值,按下將重新訓練
unsigned int uiMark=0;

RobotSystemInit();
uiActivated = 0;

uiFlagFirst = IsFirstDownLoad(); //判斷是否為第一次下載程序

if(uiFlagFirst == 1)
{
FormatFlash(); //格式化需要存儲命令的存儲器

TrainFiveCommand(); //訓練需要的五條命令(一組)
SaveFiveCommand(0xf700); //存儲五條命令
PlaySnd(OK); //播放Ok,Let's go,表示一組命令存儲結束
PlaySnd(LETUSGO);

TrainFiveCommand();
SaveFiveCommand(0xf900);
PlaySnd(FOLLOWME);

TrainFiveCommand();
SaveFiveCommand(0xfb00);
PlaySnd(HO);
PlaySnd(HOO);
PlaySnd(HOO);
PlaySnd(HOOO);
PlaySnd(HO);
PlaySnd(HOO);
PlaySnd(HOO);
PlaySnd(HOOO);

uiFlagFirst = 0xaaaa;
F_FlashWrite1Word(0xfd00,0xaaaa);
}

ImportFiveCommand(0xf700);
uiBS_Team = 1;

Loop:
BSR_InitRecognizer(BSR_MIC); //初始化識別器
while(1)
{
*(unsigned int *)0x7012 = 1; //清看門狗
//開始識別命令
uiRes = BSR_GetResult(); //取得識別結果
if(uiRes > 0)
{

if(uiRes == NAME_ID&&uiBS_Team!=0)
{
*(unsigned int *)0x7012 = 1;
ImportFiveCommand(0xf700);
uiActivated = 1;
uiBS_Team=0;
uiMark=1;
uiTimerCount = 0;
PlaySnd(OK); //播放應答OK
RobotSystemInit();
}
else if(uiMark)
{
uiTimerCount = 0;
switch(uiBS_Team)
{
case 0:
switch(uiRes)
{
case NAME_ID: //傑克
//播放Ok,Les's go,Yeah
PlaySnd(HO);
PlaySnd(OK);
goto Loop;
break;
case Command_One_ID: //開始
//導入第二組命令,修改uiBS_Team為1,播放Wo,Ho,Hoo,Hooo,跳出循環
ImportFiveCommand(0xf900);
uiBS_Team = 1;

PlaySnd(HOO);
PlaySnd(HOO);
PlaySnd(HOOO);
goto Loop;
break;
case Command_Two_ID: //准備
//導入第三組命令,修改uiBS_Team為2,播放Wo,Ho,Hoo,Hooo,跳出循環
ImportFiveCommand(0xfb00);
uiBS_Team = 2;
PlaySnd(HO);
PlaySnd(HOO);
PlaySnd(HOO);
PlaySnd(HOOO);
goto Loop;
break;
case Command_Three_ID: //跳舞
//跳舞,清看門狗,時間比較長
PlaySnd(OK);
Robot_Dance(1);
uiActivated = 0;
*(unsigned int *)0x7012 = 0x0001;
goto Loop;
break;
case Command_Four_ID: //再來一曲
//在來一曲
PlaySnd(OK);
Robot_DanceAgain(1);
uiActivated = 0;
goto Loop;
break;
}
*(unsigned int *)0x7012 = 1;
uiActivated = 0;
break;

case 1:
switch(uiRes)
{
case NAME_ID: //開始
PlaySnd(OK);
PlaySnd(LETUSGO);
RobotSystemInit();
ImportFiveCommand(0xf700);
//播放Ok,Les's go
break;

case Command_One_ID: //向前走
//播放喀咔聲音,控制電機向前走
PlaySnd(OK);
Robot_Go(1);
PlaySnd(WALK);
uiActivated = 0;
break;

case Command_Two_ID: //倒退
//播放喀咔聲音,控制電機向後走
PlaySnd(OK);
Robot_Backup(1);
PlaySnd(WALK);
break;

case Command_Three_ID: //右轉
//播放旋轉聲音,向右旋轉
PlaySnd(OK);
Robot_TurnLeft(1);
PlaySnd(WALK);
uiActivated = 0;
break;

case Command_Four_ID: //左轉
//播放聲音,向左旋轉,導到第一組命令,設置uiBS_Team為0,推出循環
PlaySnd(OK);
Robot_TurnRight(1);
PlaySnd(WALK);
uiActivated = 0;
break;
}
*(unsigned int *)0x7012 = 1;
uiActivated = 0;
break;

case 2:
switch(uiRes)
{
case NAME_ID: //准備
PlaySnd(OK);
PlaySnd(YEAH);
ImportFiveCommand(0xf700);
goto Loop;
//播放Ok
break;
case Command_One_ID: //向左瞄準
//播放旋轉聲音,頭部電機向左轉
PlaySnd(OK);
Robot_HeadTurnLeft(1);
PlaySnd(TURNHEAD);
PlaySnd(TURNHEAD);
PlaySnd(TURNHEAD);
uiActivated = 0;
goto Loop;
break;
case Command_Two_ID: //向右瞄準
//播放旋轉聲音,頭部電機向右轉
PlaySnd(OK);
Robot_HeadTurnRight(1);
PlaySnd(TURNHEAD);
PlaySnd(TURNHEAD);
PlaySnd(TURNHEAD);
uiActivated = 0;
goto Loop;
break;
case Command_Three_ID: //發射
//播放咚咚聲音,發射飛盤
PlaySnd(OK);
Robot_Shoot_Prepare(4);
Delay(1500);
Robot_Shoot2(2);
uiActivated = 0;
goto Loop;
break;
case Command_Four_ID: //連續發射
//連續發射飛盤,導到第一組命令,設置uiBS_Team為0,推出循環
Robot_Shoot_Prepare(4);
Delay(1500);
PlaySnd(OK);
Robot_Shoot_Five(2);
uiActivated = 0;
goto Loop;
break;
}
*(unsigned int *)0x7012 = 1;
uiActivated = 0;
break;
}
}

}
else if(uiActivated)
{
if(++uiTimerCount > 700)
{
*(unsigned int *)0x7012 = 1;
uiActivated = 0;
uiTimerCount = 0;
PlaySnd(HOOO);
}
}
uiKey = *P_IOA_Data;
uiKey = uiKey&0x0004;
if(uiKey == 0x0004)
{
F_FlashErase(0xfd00);
} //擦除標志位
}
}

把原來下面的函數改為:
void Robot_Go(unsigned int n)
{
unsigned int uiCount;
RobotSystemInit();
for(uiCount = 0;uiCount < n;uiCount++)
{
Set_IOB_Bit(9,1,1,1,1);
PlaySnd(WALK);
Set_IOB_Bit(9,1,1,0,0);
Set_IOB_Bit(11,1,1,1,1);
Delay(2000);
*(unsigned int *)0x7012 = 0x0001;
PlaySnd(WALK);
Set_IOB_Bit(9,1,1,1,1);
Set_IOB_Bit(11,1,1,1,1);
}
}

void Robot_Backup(unsigned int n)
{
unsigned int uiCount;
RobotSystemInit();
for(uiCount = 0;uiCount < n;uiCount++)
{
Set_IOB_Bit(8,1,1,1,1);
PlaySnd(WALK);
Set_IOB_Bit(8,1,1,1,1);
Set_IOB_Bit(10,1,1,1,1);
Delay(2000);
PlaySnd(WALK);
Set_IOB_Bit(8,1,1,1,1);
Set_IOB_Bit(10,1,1,1,1);
}
}

void Robot_TurnRight(unsigned int n)
{
unsigned int uiCount;
RobotSystemInit();
for(uiCount = 0;uiCount < n;uiCount++)
{
Set_IOB_Bit(9,1,1,1,1);
Set_IOB_Bit(10,1,1,1,1);
PlaySnd(WALK);
Delay(2000);
}
}

void Robot_TurnLeft(unsigned int n)
{
unsigned int uiCount;
RobotSystemInit();
for(uiCount = 0;uiCount < n;uiCount++)
{
Set_IOB_Bit(8,1,1,1,1);
Set_IOB_Bit(11,1,1,1,1);
PlaySnd(WALK);
Delay(2000);
}
}

H. 樂妹機器人語音聊天怎樣換成中文,語音聊天為什麼是英語翻譯

計算機一般都是外國人發明的,所以當然以英語為主。電腦裡面編程就是英文的。

I. 手機怎麼調出語音機器人功能

長按home鍵就可以了。

J. 如何用手機做視頻時出現自定義的機器人語音

用手機做的視頻出現自定義的機器人語音,這樣想進行使用的話應該加入第三方的軟體兒的,自帶的機器人的語音功能,然後選擇人生定位,再選擇相應的語音設置就可以了

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